The work log of JMoorfoot4. I post updates of my upcoming mods here, and some other stuff all related to gaming news, game design and development of mods.
Tuesday, 29 March 2011
Saturday, 19 March 2011
Social Clubbing Someone to death
If your on steam or youtube feel free to add me.
Steam name jmoorfoot4
youtube name jmoorfoot4
Steam name jmoorfoot4
youtube name jmoorfoot4
Wild Tangent
Hi
My first computer was a HP Pavilion.
It came with a game launcher on it called wild tangent.
It was the most used thing on that comp., I would spend a lot of ttime downloading games to play on it. It was were I found a passion for games. Everyday after school I would just sit there for hours playing the games on it. The one that really stood out from all the others was Final Drive Nitro, A futuristic racing game with customizable cars, race tracks suspended above the city, opponents trying to beat you, NOS all that kind of stuff.
You should definitely have a look at it.
http://www.wildtangent.com/GamesApp
Let me know what you think.
My first computer was a HP Pavilion.
It came with a game launcher on it called wild tangent.
It was the most used thing on that comp., I would spend a lot of ttime downloading games to play on it. It was were I found a passion for games. Everyday after school I would just sit there for hours playing the games on it. The one that really stood out from all the others was Final Drive Nitro, A futuristic racing game with customizable cars, race tracks suspended above the city, opponents trying to beat you, NOS all that kind of stuff.
You should definitely have a look at it.
http://www.wildtangent.com/GamesApp
Let me know what you think.
SketchUp Skills
Hi
As it states in the logo at the top, that only old people didn't see, I also do a lot of 3d modelling for game development and modding.
I use the Google SketchUp software to do this, its fast easy and simple to use.
These are some of the things that I have made using the software.
I have used this software in school to help with graphics, its quiet easy all I do is think of something to make and make it. It really helped me last year, I'm not a awesome drawer but I can sketch a concept and make it right in front of the teacher. Not only that I can easily change what I don't like about it.
As it states in the logo at the top, that only old people didn't see, I also do a lot of 3d modelling for game development and modding.
I use the Google SketchUp software to do this, its fast easy and simple to use.
These are some of the things that I have made using the software.
I have used this software in school to help with graphics, its quiet easy all I do is think of something to make and make it. It really helped me last year, I'm not a awesome drawer but I can sketch a concept and make it right in front of the teacher. Not only that I can easily change what I don't like about it.
Friday, 18 March 2011
Launch of BrutalGames Inc.
Hey
BrutalGames is a indie game developing company.
I have started making a 3d fps in a program called Game Maker.
This game was a project for a yr 12 ITA(Information Technology Applications) class.
It turned a few heads and all of my friends would watch me code new bits into the game.
As a result I have started making this blog for the purpose of advertising my games that I make.
My dream is to be a serious game developer one day and I hope by making a blog diary kind of thing to show others how to make games.
I still don't know what I am best at, Coding Graphics and other things, I just keep pushing myself to the next level of coder and artist.
I have spent roughly about half a year on this game and now the limitations of Game Maker are starting to become quite clear.
I will continue how ever long it takes, I am learning from my mistakes.
I will also post pics and code of my game and maybe even a download to the alpha stage of it.
Game 1
Title : Shocker
Main Concept Idea : Super Hero fps monsters saving the day all that kind of stuff.
Note to reader about making a game :
Never go into detail just start doing it or it will never get finished.
If you have a perfect mock up you will muck it up.
Just get a basic idea that is very brief and allows some leeway for editing.
I have already got some ideas programed into the game but it will need a lot of work to make it to beta stage.
So far I have HP stats and Power Stats a HUD that is a visor(looks kind of cool bbut not hd yet.
All the textures are low res and will be fixed up for the beta.
Thats all I have time for now I will release screenshots of it soon.
BrutalGames is a indie game developing company.
I have started making a 3d fps in a program called Game Maker.
This game was a project for a yr 12 ITA(Information Technology Applications) class.
It turned a few heads and all of my friends would watch me code new bits into the game.
As a result I have started making this blog for the purpose of advertising my games that I make.
My dream is to be a serious game developer one day and I hope by making a blog diary kind of thing to show others how to make games.
I still don't know what I am best at, Coding Graphics and other things, I just keep pushing myself to the next level of coder and artist.
I have spent roughly about half a year on this game and now the limitations of Game Maker are starting to become quite clear.
I will continue how ever long it takes, I am learning from my mistakes.
I will also post pics and code of my game and maybe even a download to the alpha stage of it.
Game 1
Title : Shocker
Main Concept Idea : Super Hero fps monsters saving the day all that kind of stuff.
Note to reader about making a game :
Never go into detail just start doing it or it will never get finished.
If you have a perfect mock up you will muck it up.
Just get a basic idea that is very brief and allows some leeway for editing.
I have already got some ideas programed into the game but it will need a lot of work to make it to beta stage.
So far I have HP stats and Power Stats a HUD that is a visor(looks kind of cool bbut not hd yet.
All the textures are low res and will be fixed up for the beta.
Thats all I have time for now I will release screenshots of it soon.
Subscribe to:
Posts (Atom)